Every Canceled EA Star Wars Game, Explained
Every Canceled EA Star Wars Game, Explained
Star Wars has an extended history in video games, releasing scores of video games ever because the early 1980s. Beloved games like Star Wars Battlefront, Knights of the Previous Republic, and Rogue Squadron have gone down as a number of the greatest games of all time. Nevertheless, latest years have proven a severe drop within the amount and quality of Star Wars games.
In 2013 EA made a cope with Disney and purchased unique rights to develop Star Wars video games. Evidently, the corporate has had a little bit of a tough time determining what to do with the license, and lots of the games the corporate has launched had been met with middling reception.
EA has canceled a number of Star Wars games that had been in development, for quite a lot of causes. Some initiatives undoubtedly sounded promising, and followers are most certainly conversant in Project Ragtag, the title headed by Uncharted creator Amy Hennig. Here is Every Star Wars game EA has canceled and why.
Simply after the release of Useless Area three Visceral began development on a venture known as Jamaica, which was supposed to be an open-world pirate game. development on that venture would shift dramatically after Disney shut down LucasArts, and EA fashioned its large years-long deal for Star Wars rights. To reap the benefits of the brand new deal, EA turned Jamaica into Project Yuma, a brand new Star Wars game.
Regardless of being modified to Star Wars the overall theme of the game remained, nonetheless. Yuma was going to be about house pirates, with players assuming the position of a personality similar to Han Solo. The nail within the coffin for Yuma was really Battlefield Hardline. As Hardline’s development began struggling, members of Visceral’s Yuma staff had been compelled to assist out. Lack of development time together with low morale on the studio in the end resulted in Project Yuma being scrapped. On prime of all this, Amy Hennig had a unique venture in thoughts for Star Wars, which resulted in Visceral scrapping Yuma in favor of Project Ragtag.
Project Ragtag (Visceral games)
Project Ragtag might be the most well-known of EA’s canceled Star Wars initiatives, as the game was initially headed by Visceral Studios and Amy Hennig, the creator of the Uncharted collection. The venture sounded surprisingly just like Star Wars 1313, with players diving into the felony underground of the Star Wars universe. Ragtag was going to be a third-person motion game with large set items, which sounds surprisingly just like Uncharted. One section detailed by Visceral games producer Zach Mumbach had players fleeing from an AT-ST on foot, with the Frostbite engine’s destruction capabilities on full show.
Project Ragtag was set between the events of A New Hope and The Empire Strikes Again, and Visceral deliberate on making a crew of misfits for players to regulate. A central theme of Ragtag’s gameplay was sabotage, letting players hack and alter the setting to their benefit. In some ways Project, Ragtag sounded too bold, and that is in the end what led to the venture’s downfall. Kotaku has an intensive report on the event of Ragtag, however throughout Ragtag’s development, it grew to become clear that the venture was too massive, expensive, and dangerous for a writer like EA. With EA’s shifting focus to multiplayer and reside service, an exorbitantly budgeted single-player game merely could not make it. It is clear that Battlefield Hardline was an enormous pressure on Visceral games and, in a means, divided the studio down the center. Contemplating Visceral games was shut down in 2017, it is clear there was mismanagement on some degree.
Project Orca (EA Vancouver)
Project Orca is the third in a line of cancellations, and it was fashioned from the closure of Visceral and Project Ragtag. EA Vancouver was serving to Visceral on the venture, and after the latter was closed Vancouver took over the venture and turned it into one thing completely different. Orca nonetheless retained the “scoundrel” theme however turned it into an open-world game that may see players exploring a number of planets. Outdoors of merely asserting the venture EA by no means shared any data on Project Orca, proper up till its reported cancellation in 2019. It isn’t totally clear why Project Orca was canceled, particularly since EA Vancouver wasn’t closed, however EA probably shifted the studio onto a brand new venture in some capability. With the tip of Project Orca it appears abundantly clear that, after altering studios 3 times, this venture would by no means see the sunshine of day. That is very true with EA’s focus shifting onto Respawn’s game, Star Wars Jedi: Fallen Order.
Project Viking (Battlefront Spin-Off)
One more canceled venture was Project Viking, a Battlefront spin-off that EA reportedly had in development for a short while. Though there aren’t many particulars on Viking, it reportedly began from the cancellation of Project Orca, to salvage a number of the property that had been already created. It looks like the most important concern with the venture was that EA merely needed to churn it out too rapidly, and builders Criterion and EA Vancouver realized they merely could not ship within the timeline the corporate needed. Viking is the ultimate canceled EA Star Wars game that is identified about, however it’s completely doable there have been extra initiatives in development sooner or later in time. EA’s Star Wars license is in impact till 2023, at which level Disney will determine which path to take the franchise in video games.